Football Rules (Article No. 210)

Abandoned Matches
Acceptance of bets
Anytime Correct Score
Asian Line Betting
Assist Markets
Both Teams To Score (Goal Crazy)
Cards/Bookings Markets
Corners Double Result
Correct Score betting
Divisional Betting
Double Chance
Draw No Bet
Extra Time Betting
1st Goalscorer - Odd/Even Goal Minute
1st Half Result/2nd Half Result
First Match to X (Tournament)
First Player to be Substituted
Goal Bands
Goal Line
Goal Time Quatro
Goalscorer Bets
Goalscorer Match Bets
Half-time Betting
Half-time/ Full-time betting (Double result forecast)
Handicap Betting
Highest Scoring Team/Match
How many times will the woodwork be hit?
How will my football bet on a cup tie be settled?
How will the first goal be scored?
Injury Time
Last Team to Score (Last Goal Wins)
Man of the Match
Mythical Matches
Next Permanent Manager
Next Team to Score
Number of Corners
Number of Offsides
Penalty Markets
Penalty Shoot Outs
Player of the Tournament
Player Ratings
Player to Score the Winning Goal
Player Vs Player Match Bets
Pools
Postponed/Re-arranged matches
Prices Subject to Fluctuation
Related Contingencies in one Match
Result After XX Minutes
Results
Scorecasts (First Player to Score and Correct Score)
Season Handicap Betting
Season Match Betting
Team to Lead at Anytime
Team to Score First and Last
The Total Result
Time of Acceptance of Football Bets
Time of First Goal
Time of Next Home/Away Goal
Time of Next Match Goal
Timing of Corners and Penalty Kicks
To Win Both Halves
Top Class Trebles/Top Man Trebles
Top League/Tournament Goalscorer
Top X Team (Tournament)
Total Goals Odd or Even
Total League Goals (Over/ Under)
Total Shots in Game
Total Throw-ins in Match
Trialists
What will happen to a player first?
Wincast
Yes/No

Abandoned Matches

If a match is abandoned after it has commenced, all bets on that match will be made void except where settlement has already been determined. For example, where the first goal has been scored by a named player the First Goalscorer and Time of First Goal markets, amongst others, will stand.

Acceptance of Bets

All football bets will be settled on 90 minutes play (also referred to as Full-time and normal time). This denotes the period of play which includes time added by the Referee for injuries and other stoppages. This does not include scheduled extra time, or Penalty shoot-outs, if played.

In matches where penalty shoot outs or extra time are due to take place, all bets are settled on 90 minutes unless an Outright price is specifically requested and confirmed at the time the bet is placed.

For matches played at neutral venues, the team listed on the left are still classed as the 'home' team for settlement purposes.

A club team playing a European competition is classed as playing at home if the fixture is moved from the team's usual ground to another ground within their national boundaries, e.g. when Arsenal played their Champions League home ties at Wembley.

If a match is no longer played at the venue advertised, bets will stand as long as the venue remains in the same country and is not switched to the opponent's ground. Should this occur, all bets will be void.

Where Ladbrokes have not quoted prices on a match, any single bet on that match will be void and treated as a non-runner in multiple bets.

If any team starts a 90 minute competitive game with less than 11 players, all bets on that match will be made void.

Anytime Correct Score

This market offers betting on the chosen selection being the score at any time within 90 minutes of the match. Where a match finishes 0-0 after 90 minutes, all selections will be losers. Extra time does not count.

Asian Line Betting

Asian Line bets are placed on either the favoured team to overcome a handicap (-goals) or on the opposing team receiving a handicap on top of their actual score (+goals). This betting market is made up of the Handicap Line and the Money Line. For full details please see our full article on What is Asian Line Handicap Betting?.

Assist Markets

Assist markets in Premier League matches will be settled in line with the first results published by fantasy.premierleague.com, any subsequent amendments to their initial decision will not apply. In any other matches, Assist markets will be settled following these rules and on the first decision made, any subsequent amendments to the initial decision will not apply:

Assists - Definition (in line with fantasy.premierleague.com)

  • Assists are awarded to the player from the goal scoring team, who makes the final pass before a goal is scored. An assist is awarded whether the pass was intentional (that it actually creates the chance) or unintentional (that the player had to dribble the ball or an inadvertent touch or shot created the chance).
  • If an opposing player touches the ball after the final pass before a goal is scored, significantly altering the intended destination of the ball, then no assist is awarded.
  • Rebounds
    If a shot on goal is blocked by an opposition player, is saved by a goalkeeper or hits the woodwork, and a goal is scored from the rebound, then an assist is awarded.
  • Own Goals
    If a player shoots or passes the ball and forces an opposing player to put the ball in his own net, then an assist is awarded.
  • Penalties and Free-Kicks
    In the event of a penalty or free-kick, the player earning the penalty or free-kick is awarded an assist if a goal is directly scored, but not if he takes it himself, in which case no assist is given.

In the event of a 0-0, or the match resulting in any scoreline that doesn't involve an assist, "No Assist" will be deemed the winner.

If a match is abandoned before an assist is awarded, all bets are void. This includes 'No Assist' bets as these are offered on the basis of 90 minutes being played in the game. If the match is abandoned after an assist is awarded, all bets will stand.

Other selections are available on request.

All bets are 90 minutes only.

Pre-Match

  • First Assist:
    The winner of the First Assist will be the player who is credited with the first assist of the game, and not who assists the first goal of the game. e.g. In the event that no assist is awarded for the first goal, then the bet will roll over onto the assist for the goal after this and so on, until a goal is scored with an assist which is officially awarded.

    Stakes are refunded on any player who takes no part in the match or who comes on as substitute after the first assist has been awarded.

  • Anytime Assist:
    Stakes are refunded on any player who takes no part in the match. All players taking part at any point of the match are deemed to have played for the purposes of Anytime Assist bets.

Betting In Play

  • Next Assist

    Bets struck apply to the next assist awarded in the match. All bets apply to assists awarded in 90 minutes only. Extra-time does not count.

    In the event no assist is awarded for the goal after the bet has been placed, then the bet will roll over onto the assist for the goal after this and so on, until a goal is scored with an assist which is officially awarded.

    In the event of there being no more assists awarded after the bet has been struck, in 90 minutes, "No Assist" will be deemed to have been the outcome.

    Where there is a dispute concerning who assisted a goal in a match, settlement will be based upon the first result declared by the official website of the governing body of the competition (For example, PremierLeague.com for Premier League matches, or UEFA.com for European World Cup Qualifiers, European Championships, Champions League and Europa League matches). Any subsequent amendments made by the official website to their initial decision will not apply.

Both Teams To Score (Goal Crazy)

A prediction on both teams to score a goal in the match.

This market is also known as "Goal Crazy".

If a match is abandoned after it has commenced, all bets on this market will be made void except where settlement has already been determined. For example, if both teams have already scored at the point the match is abandoned then "Yes" will be settled as the winner.

1st Goalscorer and Both Teams To Score

For the bet to win, the selected player must score the 1st goal in the game and both teams must score. Example: If Costa scores first in the Chelsea v Everton match, and the final score is 2-1, then "Costa and Both Teams to Score" will be the winning selection.

If the selected player does not start the match, or comes on after the first goal is scored, the bet will go onto the "Both teams to Score" market.

If a match is abandoned after it has commenced, all bets on this market will be made void except where settlement has already been determined. For example, if both teams have already scored at the point the match is abandoned then the first scoring player and "Yes" will be settled as the winner. Where a match is abandoned after the first goal has been scored and accredited to a player (an own goal does not count), but both teams have not scored, the bet will be settled on the First Player to Score market.

Match Result With Both Teams To Score

A prediction on the result at the end of normal time and both teams to score a goal in the match.

This market is also known as "Result Rush" in our shops.

If the match is abandoned after it has commenced, bets will be void unless both teams have scored. Where a match is abandoned after both teams have scored, bets will be settled on the Both Teams to Score market.

Both Teams To Score - 1st Half (1st Half Goal Crazy)

A prediction on both teams to score a goal in the 1st Half.

This market is also known as "1st Half Goal Crazy".

If a match is abandoned after it has commenced, all bets on this market will be made void except where settlement has already been determined. For example, if both teams have already scored at the point the match is abandoned then "Yes" will be settled as the winner.

Both Teams To Score - 2nd Half (2nd Half Goal Crazy)

A prediction on both teams to score a goal in the 2nd Half.

This market is also known as "2nd Half Goal Crazy".

If a match is abandoned after it has commenced, all bets on this market will be made void except where settlement has already been determined. For example, if both teams have already scored at the point the match is abandoned then "Yes" will be settled as the winner.

Both Teams to Score in Both Halves

The 90 minute match is treated as two separate 45 minute 'mini-matches' and therefore both teams must score a goal in each of the two halves.

If a match is abandoned after it has commenced, all bets on this market will be made void except where settlement has already been determined. For example, if both teams have already scored in Both Halves at the point the match is abandoned then "Yes" will be settled as the winner.

Both Teams to Score and Over 2.5 Goals in the match

A prediction on both teams to score a goal and 3 goals or more scored in the match.

An example of this is "Arsenal 1 - 2 Chelsea" would be a winner but "Arsenal 1 - 1 Chelsea" and "Arsenal 0 - 3 Chelsea" would be settled as losers.

If a match is abandoned after it has commenced, all bets on this market will be made void except where settlement has already been determined. For example, if both teams have already scored with over 2.5 goals at the point the match is abandoned then "Yes" will be settled as the winner.

Cards/Bookings Markets

Tournaments

The total number of bookings that occur within a specified UEFA or FIFA tournament. The official result from the UEFA or FIFA website will be used for settlement.

Matches

All Cards and Bookings markets below are for 90 minutes only, so any bookings that take place in extra time do not count for betting purposes. Cards cancelled by the referee during the course of the match, cards shown to non-active players and cards shown before kick off or after the final whistle do not count.

These bets cannot be combined with any other bets on the same match. Should this bet be accepted in error, it will be settled by equally dividing the stake unit where the related outcomes clash.

Bookings Index

Bets are settled by adding the points per card issued within 90 minutes:

  • Yellow card is 10 points
  • Red card is 25 points
  • A maximum of 35 points can be awarded per player

Typical starting values might be:

  • 20 points or under
  • Between 21 and 40 points
  • Over 40 points

These values may fluctuate as the match progresses.

Number of Cards

Total number of cards shown to active players on the field of play during a match. Two yellow cards resulting in a red will be counted as a total of two cards - i.e. one yellow and one red card.

Team to Receive Most Cards

Bets are settled on the team who receive the highest cumulative amount of yellow and red cards (i.e. colour of the cards shown is irrelevant for settlement). Two yellow cards resulting in a red will be counted as a total of two cards - i.e. one yellow and one red card.

To Receive First Card

Where the selection does not take part or comes on after the first card is received, the bet will be void.

Where more than one player is booked within the same break of play, the first player to actually be shown the card by the referee will be settled as the winner.

Total Yellow Cards in Game

If a player is awarded 2 yellow cards and a resultant red, only the first yellow card will be counted for settlement purposes.

Corners Double Result

This market offers betting on which team is awarded the most corners in the first half, and then which team is awarded the most corners in the second half.

Correct Score Betting

Bets are settled on the final score of a particular match, or on a number of matches, at the end of 90 minutes play.

Divisional Betting

Bets are settled on the final League positions at the end of the scheduled season, irrespective of what happens in the Divisional play-offs, with bets on 'who will win' a League being settled on the team who lift the trophy. Bets will stand on any team that does not complete all of its fixtures.

Double Chance

Bets are settled on the following possible outcomes in a specified football match - e.g. Celtic versus Rangers would appear as:

  • Home/Draw - Celtic to win/Match to end in a draw
  • Away/Draw - Rangers to win/Match to end in a draw
  • Home/Away - Celtic to win/Rangers to win
  • Normal 90 minutes betting rules apply.

Draw No Bet

Which team will win the match? If the game finishes in a draw then stakes will be refunded.

Extra Time Betting

Extra time is defined as any scheduled period of play between the end of normal time (i.e. 90 minutes play plus any time added on for stoppages) and the end of the game.

Extra time does not include penalty shoot outs.

All extra time betting markets, such as 'Correct Score', or 'Time of First Goal', will start from the beginning of extra time and not include normal time. For example, if the game finishes 2-2 at the end of normal time and there are no goals scored in extra time, the 'extra time correct score' market will be settled as '0-0'.

1st Goalscorer - Odd/Even Goal Minute

  1. The bet is made up of two separate selections. The first player to score and the time of goal as an odd or an even number.
  2. Both parts of the selection need to be correct for the bet to be deemed a winner.
  3. If the First Player to Score selection has taken no part in the game at the time of the first goal the bet will be void.
  4. If the game finishes goalless the bet will be deemed a loser unless your selection has taken no part in the game in which case the bet will be made void.
  5. Bets will be settled on the first result announced by the official source/governing body or alternatively the official website of the relevant event.
  6. If the first goal is scored in injury time at the end of either half the bet will be settled on the official result that is announced. For example, if the first goal is scored in the 3rd minute of first half injury time and the official source/governing body or alternatively the official website of the relevant event announce the time of goal as the 45th minute, then for settlement purposes the goal will be deemed to have been scored in an 'Odd' minute.

1st Half Result/2nd Half Result

Customers are asked to predict the result for each separate half in one 90-minute game. For example if Lincoln play Dagenham and lead 1-0 at half time and the game then finishes 1-0 after 90 mins, the result will be settled as Lincoln winning the first half and the draw as the result in the second half.

First Match to X (Tournament)

Where "First Match to X" lists only limited selections, others will be available on request. Where no match in the tournament meets the requirement all bets will be void. Where matches are scheduled to kick-off simultaneously, if these are the first matches to meet the requirement, dead heat rules apply regardless of time of final whistle (0-0) or times of goals scored (4/5 goals).

First Player to be Substituted

The player whose shirt number is displayed by the official first will be settled as the winner. If two or more players are substituted at half-time, dead heat rules will apply.

Goal Bands

Bets are settled on the total number of goals to be scored during 90 minutes play from the following 3 options:

  • 0 or 1
  • 2 or 3
  • 4 or more

This bet can be placed on individual matches or can be combined with other selections in an accumulator.

Goal Line

Bets are settled on whether there will be more or less total goals scored in a particular match than the number stated. The line is either a single line (e.g. 2.5) or split line (e.g. 2/2.5) Bets can be placed either Over or Under the goal-line.

If the total number of goals equals the goal-line, stakes are refunded. Normal 90 minutes match betting rules apply.

Goal Time Quatro

All bets on this market are void if the games ends scoreless. The selection "27 minutes and under" covers the period from the start of the game to 26 minutes, 59 seconds - The selection "28 minutes over" covers the period from 27 minutes 00 seconds after.

Goalscorer Bets

All goalscorer bets are offered on selected major games as advertised. Bets are settled on the player to score in the match within 90 minutes.

We will make every effort to quote prices for all probable players. However, prices for unquoted players will always be available on request and those players will count as winners in the event that they score.

If the only goal scored within 90 minutes is an own goal, then 'no goalscorer' will be deemed to have been the outcome.

If a match is abandoned before the first goal is scored, all bets are void. This includes 'no goalscorer' bets as these are offered on the basis of 90 minutes being played in the game. If the match is abandoned after the first goal is scored, all bets will stand.

Where there is a dispute concerning who scored the goals in a match, bets are settled on the first result published by the official source/governing body or alternatively the official website of the relevant event, immediately after the match/event is finished. Any subsequent corrections or amendments to this result will not apply for settlement purposes.

If the result is not immediately available from the official source/governing body or the official website of the relevant event, or there is significant evidence that the official source/governing body or official website is incorrect, we will use independent sources such as Press Association to decide settlement.

In the absence of any consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.

First Goalscorer

Stakes are refunded on any player who takes no part in the match or who comes on as substitute after the first goal has been scored. Own goals do not count for First Goalscorer purposes and are ignored for settlement purposes. On some matches the First Goalscorer betting may be limited to one specific team.

Last Goalscorer

All players taking part at any point of the match are deemed to have played for the purposes of Last goalscorer bets, irrespective of whether they were on the pitch at the time the last goal is scored. Own goals do not count.

Score at Any Time/Score a Hat-Trick

All players taking part at any point of the match are deemed to have played for settling purposes. Own goals do not count.

Next Goalscorer (In-Play)

Requires you to predict the player that will score the next goal in the match. Only available In-Play. 90 minutes only, unless otherwise stated.

All players that have taken some part in the game before the next goal is scored will be deemed runners. Bets on players that do not take any part in the game before the next goal is scored will be void.

If there are no further goals scored "No Goalscorer" will be the winning selection. If no price is offered for "No Goalscorer" and no further goals are scored then all bets on the market will be void.

Own goals do not count. If the next goal is an own goal the market will be settled on the next goal following the own goal. If odds are quoted for an own goal, where the next goal is an own goal bets on named players to score the next goal will be settled as losers.

Goalscorer Match Bets

When we have a match bet for two players in the same game, both players must start the match for bets to stand. If either player fails to start, all bets are void.

Tournament Goalscorer Match Bets

Bets stand if at least one player plays and scores. Bets are void if neither player takes part in the tournament or if both players finish on equal goals.

Half-time Betting

Half-time betting is available on certain matches. Bets are settled on the result of the match at the end of the first half (i.e. at the end of 45 minutes, including injury time). Bets will be void if the match is abandoned. Singles and upwards are available.

Half-time/Full-time (Double Result Forecast Betting)

Half-time/Full-time (Double result forecast) betting is available on most matches where Home/Away/Draw prices are quoted. Bets are settled based on the result of the match at both half-time and full-time (i.e. at the end of 45 minutes and 90 minutes, including injury time). Bets will be void if the match is abandoned prior to the completion of 90 minutes play. Singles and upwards are available.

Handicap Betting

Handicap bets are settled on the basis that one of the teams is given a goal(s) start. Bets are settled by adding (or subtracting) the goal start to the 90 minutes result.

Highest Scoring Team/Match

Bet on which team/match will produce the most goals on a given match day. In the event of a tie, dead heat rules apply unless the price for a tie is quoted.

Only the named games count for betting purposes. If five or more games are offered and two or more of the games are postponed, then all bets are void. If fewer than five games are offered and one or more of the games are postponed, then all bets are void.

How many times will the Woodwork be Hit?

For the settlement of this bet we will count every instance in which the ball hits the woodwork - i.e. the posts or crossbar - during active play. If the ball hits the woodwork after the referee has stopped play it will not count. Instances where the ball hits the woodwork twice or more in succession will count separately.

Extra time and penalty shoot-outs do not count for the purposes of this bet.

How will my Football bet on a Cup Tie be settled?

All football bets will be settled on 90 minutes play (also referred to as Full-time and normal time). This denotes the period of play which includes time added by the Referee for injuries and other stoppages. This does not include scheduled extra time, or Penalty shoot-outs, if played.

In Cup matches where penalty shoot outs or extra time are due to take place, all bets are settled on 90 minutes unless an Outright (i.e. 'To Qualify' or 'Cup Winner') price is specifically requested and confirmed at the time the bet is placed.

How will the First Goal be Scored?

In the 'How will the First Goal be Scored' markets, customers are betting on whether the first goal in a game will be scored - left leg, right leg, head or any other part of the body.

If the goal is credited to a player but deflects off another player before going in to the goal, that deflection is not taken in to account. For example, if a player hits the ball with his left foot but the ball deflects off a defender's knee in to the goal, 'left foot' remains the winning selection.

Own goals do not count for this market - if the goal is deemed to be an own goal all bets will be settled on the next goal.

Injury Time

Unless the market states otherwise, betting on injury time relates to the second half injury time only.

Last Team to Score

This market is also known as "Last Goal Wins" in our shops.

Bets are settled on the team to score the last goal in a match. Own Goals DO count for this market - e.g. Chelsea are playing Spurs and the last goal is an own goal by a Chelsea player. Spurs are awarded the goal, so Spurs would be the winner in the 'Last team to score' market. Normal 90 minutes betting rules apply.

Man Of The Match

The market will be settled as follows:

  • We will settle in accordance with the man of the match announced in commentary during the live broadcasting of the match.

  • If there is no announcement during the match, we will settle in accordance with the man of the match award presented during the live broadcasting of the match.

  • If there is no presentation during the broadcast, we will settle in accordance with the player quoted as man of the match on the broadcasting channel’s official website. For example, if the match was shown on Sky Sports, the official website would be www.skysports.com.

  • If the broadcaster's official website does not quote a player as being man of the match, we will settle on the player quoted as man of the match on the website of the governing body for that competition. For example, the FA would be the governing body in relation to matches in the FA Cup.

In the event that the match is shown live on two channels we will settle in the following way:

  • We will settle on the player quoted as man of the match on the website of the governing body for that competition. For example, UEFA would be the governing body in relation to matches in the Champions League.

If we are still unable to settle the market via the methods described above, then all bets on the Man of the Match market will be void.

Bets placed on players that take any part in the match will stand. A bet on a player that does not take any part in the match will be void.

We will also be able to offer a price, upon request, on any player not quoted in the market. Any unquoted player will be deemed the winner should they receive the man of the match award.

Mythical Matches

In our 'mythical match' markets, customers are betting on which of two selected teams will score more goals in their respective games that weekend.

For example - a mythical match might be England Vs Argentina, when England are actually playing Scotland, and Argentina are actually playing Brazil. If England beat Scotland 2-0 and Brazil and Argentina draw 1-1, then the Mythical match score is 2-1 to England.

If both teams score the same number of goals, then the 'draw' option is the winner.

Next Permanent Manager

Settlement is based on the official team statement that an individual has been appointed as Permanent manager of the First Team. Caretaker managers and temporary managers do not count for settlement purposes.

Next Team to Score

Bets are settled on the team to score the next goal in a match. Own goals do count for this market e.g. If Arsenal are playing Spurs and the first goal is an own goal by an Arsenal player then Spurs would be the winner in the first 'Next Team to Score' market. Normal 90 minutes betting rules apply.

Number of Corners

Bets are settled on the total number of corners within 90 minutes. The typical starting values are:

  • Under 10
  • Between 10 and 12
  • Over 12

These values may fluctuate as the match progresses. The market is for 90 minutes only, so any corners that take place in extra time do not count for betting purposes.

Corners awarded but not taken will not count for settling purposes.

This bet cannot be combined with any other bets on the same match. Should this bet be accepted in error, it will be settled by equally dividing the stake unit where the related outcomes clash.

Number of Offsides

The result returned by OPTA will be used for settlement of this market. OPTA Sports Data supply official results to a wide range of media outlets, both in print and online.

Penalty Markets

Markets offering odds on penalties being scored or missed will be settled with all selections as losers in the event of no penalty being awarded.

Penalty Shoot Outs

The in-play markets "Shootout winner", "Outcome of Next Penalty", "Sudden death?" and "Total penalties converted" apply only to the result of a penalty shootout. Penalties scored in normal time and/or extra time will not count for the purposes of this market. A shootout is deemed to have gone to sudden death if both sides have taken 5 penalties each and the score remains level. Sudden death rounds of one kick each are then taken until one team scores and the other team does not.

In the event that a match does not go to a penalty shootout, all bets on these four in-play markets will be void.

Player of the Tournament

Player of the Tournament bets are settled on the player to receive the 'Golden Ball' award. The winner will be determined by the first announcement made by the website of the official governing body of the tournament, subsequent alterations will be ignored for settlement purposes.

Player Ratings

  • Highest Rated Player
  • Highest Rated Player W/O X Player
  • Highest Rated Player Outright
  • Player to have the most shots
  • Player to make the most tackles

The markets "Highest Rated Player", "Highest Rated Player W/O X Player", "Highest Rated Player Outright", "Player to have the most Shots" and "Player to make the most tackles" will be settled according to the first statistics published at www.Whoscored.com, supplied by Opta. Further alterations will not be considered. Where these results are not published by www.Whoscored.com, the markets will be void. In the event that any match goes into extra time all WhoScored.com related markets will be settled based on the results after 120 minutes, and penalties where applicable. Dead heat rules apply. All players to play a part in the match will be deemed as runners, with those not taking part settled as non-runners. Other players will be available on request and any unquoted player can be deemed the winner. 'Highest Rated player' is independent of any 'Man of the Match' market settlement.

Highest Rated Player - In the event that more than 1 player receives the same performance rating, the highest rated player market will be settled according to which player receives the green star on the WhoScored.com website.

Highest Rated Player W/O X Player - In the event that the player excluded is awarded the Highest Rating and the green star, and more than 1 other player receives the same 2nd highest performance rating, the highest rated player w/o market will be settled as a dead heat between however many players scored the same performance rating to 2 decimal places.

Highest Rated Player Outright - Offered on tournaments. This will be settled based on the player with the highest overall average score for the tournament. Only players with total appearances greater than the average number of appearances for the tournament qualify and are displayed on Whoscored.com. Dead heat rules will apply should more than 1 player end on the same average to 2 decimal places.

Player to Score the Winning Goal

Bets are settled on the player to score in the match within 90 minutes. If a match is not completed, all bets will be void.

We will make every effort to quote prices for all probable players. However, prices for unquoted players will always be available on request and those players will count as winners in the event that they score the winning goal.

If a team wins by more than one goal, the separating goal will be deemed as the winning goal - if a match finishes 3-1, the player who scores to make it 2-1 will be settled as the winner.

Own goals do not count; if an own goal is deemed the winning goal, settlement carries over to the next goal - if a match finishes 2-0 after an own goal makes it 1-0, the scorer of the goal to make it 2-0 will be deemed the winner. If the winning goal is an own goal with no further goals scored after (i.e. 1-0) all bets will stand.

Where there is a dispute concerning who scored the goals in a match, bets are settled on the first result published by the official source/governing body or alternatively the official website of the relevant event, immediately after the match/event is finished. Any subsequent corrections or amendments to this result will not apply for settlement purposes.

If the result is not immediately available from the official source/governing body or the official website of the relevant event, or there is significant evidence that the official source/governing body or official website is incorrect, we will use independent sources such as Press Association to decide settlement.

In the absence of any consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.

Player vs Player Match Bets

For player vs player bets (e.g. which player will be booked first, or which player will score more goals) both players must start the match for bets to stand.

Pools

For full rules, please click here.

Postponed/Re-arranged Matches

A postponed match is void unless it is re-scheduled to commence within 36 hours of the original start time and this is confirmed within 12 hours of the original start time. In such circumstances where (a) void match(es) is/are included in an accumulator the bet will be settled on the remaining selections.

Prices Subject to Fluctuation

All prices are subject to fluctuation up to the kick-off. All football bets will be settled using ladbrokes.com prices at the time the bet is placed.

Related Contingencies in one Match

Where we offer various betting opportunities from the same match (e.g. Correct Score, First Player to Score etc) these cannot be combined in accumulative bets where the outcome is related (except where special fixed prices are available for Scorecasts).

Where an accumulative bet of this type as been accepted in error it will be settled by equally dividing the stake unit where the related outcomes clash:-
For example:
A £10 Double:-
Manchester United to win in 90 minutes play and Manchester United to win 2-1 is settled as 2 x £5 singles.

Result After XX Minutes

Betting on who is winning a match at specified times throughout the match.

Markets are settled on the score at 14:59 for the 15 minute market; 29:59 for the 30 minute market; 59:59 for the 60 minute market and 74:59 for the 75 minute market.

Results

In the case of Football and other Sports, bets are settled on the first result published by the official source/governing body or alternatively the official website of the relevant event, immediately after the match/event is finished. Any subsequent corrections or amendments to this result will not apply for settlement purposes.

If the result is not immediately available from the official source/governing body or the official website of the relevant event, or there is significant evidence that the official source/governing body or official website is incorrect, we will use independent sources such as Press Association to decide settlement.

In the absence of any consistent, independent evidence or in the presence of significant conflicting evidence, bets will be settled based on our own statistics.

Scorecasts (First Player to Score and Correct Score)

To win you must successfully forecast both the player who will score the first goal in a selected match and also the correct score after 90 minutes play.

Scorecasts are available on all matches where Correct Score and First Player to Score odds are quoted on this website.

The Scorecast 0-0 and no goalscorer is settled as a correct score single.

If your selected player joins the match after the first goal has been scored or does not take part in the game, Scorecast bets will revert to a single on the Correct Score.

For First Goalscorer purposes, own goals do not count, so in this circumstance, the Scorecast will be settled on the next goalscorer and Correct Score of the game. If the correct score is 1-0 and the goal is an own goal, Scorecast bets are settled as a correct score single.

If a match is abandoned prior to the completion of 90 minutes and a goal has been scored, Scorecast bets are settled as First Goalscorer singles. If no goal has been scored, all bets are void.

Season Handicap Betting

Season Handicap bets are settled by adding (or subtracting) the handicap start value to the final points total of all selections in the market at the end of the season. In the event of a tie, dead heat rules apply.

Season Match Betting

Season match bets are settled on which of two teams will place highest in the league at the end of the season. If teams finish level on points then the tie breaker used by the league (e.g. goal difference or head-to-head records) will decide the winner.

Team to Lead at Anytime

Bets are settled when a team takes the lead in a match. Own Goals DO count for this market e.g. Chelsea are playing Spurs and Chelsea take the lead through an own goal by a Spurs player. Chelsea are awarded the goal, so the 'Chelsea' selection becomes a winner in the 'Team to Lead at Anytime' market. Both teams can be settled as winners in this market e.g. if Chelsea go 1-0 up and then Spurs go 2-1 ahead, both teams have lead in the match and therefore both selections are winners. Normal 90 minutes betting rules apply.

If a match is abandoned after it has commenced, all bets on this market will be made void except where settlement has already been determined. For example, if either or both teams have led at the point the match is abandoned then "Yes" will be settled as the winner for the relevant selection(s).

Team to Score First and Last

If the game ends in a goalless draw, all bets on this market are void. Extra time does not count for the purposes of this market.

The Total Result

A prediction on the result at the end of normal time and either over or under the stated goal line.

The match must reach a natural conclusion for bets to stand. If the match is abandoned after it has commenced, all bets will be void irrespective of the score at the point of abandonment.

Time of Acceptance of Football Bets

Bets will be accepted up to the advertised kick off time. Bets may also be accepted up to 5 minutes after kick-off time as long as a goal has not been scored, or a player sent off.

In some matches we also offer bet in play prices on the result at 90 minutes. Normally bets are accepted up to the 87th minute, although this may change depending on the circumstances of the match. On certain occasions bets may also be taken during extra-time.

Time of First Goal

For settlement purposes the 1st minute of the game is from 1 second to 59 seconds. The 2nd minute is from 1 minute to 1 minute 59 seconds and so on. For example, if a bet is placed on the first goal to be scored between 1 and 10 minutes and a goal is scored at 10 minutes 49 seconds, the bet is a loser as this falls within the 11 to 20 minutes time frame.

If a goal is scored in injury time of the first half, the winning selection will be the 41-50mins bracket. If a goal is scored in injury time of the second half. the winning selection would be the 81-90mins bracket.

If the match is abandoned after the first goal has been scored then all bets will stand. If no goal has been scored all bets will be void.

Time of Next Home/Away Goal

In games played at a neutral venue, the home side will be deemed to be the first named one. For example, if an event is called 'Holland vs Spain', then Holland would be the 'home' team as they are named first and Spain would be the 'away' team.

If a goal is scored in injury time of the first half, the winning selection will be the 41-50mins bracket. If a goal is scored in injury time of the second half. the winning selection would be the 81-90mins bracket.

Time of Next Match Goal

If a goal is scored in injury time of the first half, the winning selection will be the 41-50mins bracket. If a goal is scored in injury time of the second half, the winning selection would be the 81-90mins bracket.

Timing of Corners and Penalty Kicks

For settlement purposes, the timing of any corners and penalty kicks will be based upon the time the kick was taken and not the time at which it was awarded.

To Win Both Halves

The 90 minute match is treated as two separate 45 minute 'mini-matches' and therefore your selection must score more goals than the other team in each of the two halves.

For example, if your selection scores in the first half of a match and the match finishes 1-0, although the first half was won 1-0 , the score in the second 45 minutes was effectively 0-0 and therefore a draw. If this occurs, only the first half is considered to have been 'won' and therefore bets would be losers.

Top Class Trebles/Top Man Trebles

If one or more of the selections are non-runners (e.g a match is postponed or a player does not take part) then bets will be settled based on the individual prices for the remaining selections.

All bets are settled using the result at the end of normal time - i.e. extra-time does not count.

This bet cannot be combined with any other bets on the same match. Should this bet be accepted in error, it will be settled by equally dividing the stake unit where the related outcomes clash.

Top League/Tournament Goalscorer

Bets placed on a player to be the top scorer in a given league are based on regular season games only. Any goals scored in subsequent play-off games do not count for betting purposes. Once a player is named in the squad and has the opportunity to play in the league that season, bets will stand.

Bets placed on a player to be the top scorer in a given tournament will stand as long as the player is named in the squad and has the opportunity to play in the named tournament. If more than one player finishes on the same number of goals, then dead heat rules apply (any tournament top scorer award, for example "Golden Boot" is ignored for settlement purposes). Goals scored in Extra-Time will count, but goals scored within Penalty Shootouts will not count.

Top Goalscorer and Team To Win

Where there is a special price for a tournament Top Goalscorer and Team To Win, any dead heat occurring in the Top Tournament Goalscorer part of the bet will be applied to the whole special bet. For example, if Mario Gomez to be Top Scorer and Germany To Win the Tournament is 12/1, and Mario Gomez ties for Top Scorer with another player, the ½ dead heat for Mario Gomez would be applied directly to the full stake of the whole special bet before subsequent settlement at 12/1.

Top X Team (Tournament)

Top Team bets will be settled on the stage of elimination. Dead Heat rules apply. For example, in the World Cup, if all market selections go out in the group stage, they will all be settled as winners with dead heat rules irrespective of points scored in the group stage. For the World Cup Semi-Finals, settlement will be based on the result of the third/fourth place play-off match.

Total Goals Odd or Even

Bets are settled on whether the total number of goals scored within 90 minutes, will be an odd or an even number. Extra-time and penalties do not count. If the total number of goals in a game is zero (i.e. the final score is 0 - 0) then "Even" is considered the winning selection.

This bet cannot be combined with any other bets on the same match. Should this bet be accepted in error, it will be settled by equally dividing the stake unit where the related outcomes clash.

Total League Goals (Under/Over)

In the bet, customers are asked to predict whether the total number of goals scored in that league on a particular date will be over or under a certain number. Only games played on the named date will count. In the event of a postponed match, all bets will be void and a revised market will be created.

Total Shots in Game

Blocked shots do not count for the purposes of this market. The result returned by OPTA will be used for settlement of this market. OPTA Sports Data supply official results to a wide range of media outlets, both in print and online.

Total Throw-ins in Match

The result returned by OPTA will be used for settlement of this market. OPTA Sports Data supply official results to a wide range of media outlets, both in print and online.

Trialists

Trialists do not count for First (or Last) Player to Score bets.

What will happen to a player first?

Bet on what will happen first to a nominated player during the course of a game, e.g. substituted, sent off etc.

"Set up a goal" or "Goal assist" is defined as the last player from the scoring team to touch the ball before the goalscorer. It must be from open play - corners and free-kicks do not count. Players brought down for penalties are not credited with an assist. Own goals cannot be assisted - e.g. if a player crosses the ball in and it is headed in by an opponent, no assist is credited.

If a player does not start the game, then bets are void.

Wincast

To win you must successfully forecast a player to score anytime during 90 minutes and also the result of the match after 90 minutes.

Bets stand as long as your selected player plays some part in the match. If your selected player does not take any part in the match, Wincast bets revert to a single on the match result.

If a match is abandoned prior to the completion of 90 minutes, Wincast bets are settled as Anytime Goalscorer singles as long as the player played some part in the match and therefore had an opportunity to score.

Yes/No

This bet involves predicting the outcome of 6 set Yes/No scenarios. The odds are 33/1 if all 6 scenarios are predicted correctly.

If a scenario result is not declared or is unobtainable, that selection will be excluded and the price for the bet will be reduced to 16/1 for the remaining 5 scenarios.

If 2 scenario results are not declared or are unobtainable, those selections will be excluded and the price for the bet will be reduced to 10/1 for the remaining 4 scenarios.

If 3 scenario results are not declared or are unobtainable, then the Yes/No bet will be void.

In the market "Will (team) make the last substitution?", where multiple substitutions are made within the same break of play, the market will be settled on whichever team's player physically comes onto the pitch last.

Was this FAQ useful?